Manuel Huertas Marchena


I am freelance 2D/3D artist & compositor based in Montreal.
Also have a strong background in advertising and web design as well as marketing.
I finished my studies in advertising, continuing with web design studies and therefor with 3D arts and cinematography.

My goal is to become a better 3D artist and compositor for feature film / advertising.

Besides Advertising & Web design, I have experience as a 3D generalist with focus on photoreal cg environments, and lately trying to specialize in: Texturing, Asset shading, Lighting & Compositing.
Being overall color, lighting & live action integration things I like most.

I consider myself as a self-motivated person and avid learner, constantly following training from cgsociety workshops, fxphd to keep up with current industry demands and also to gain new skills as a digital artist.

I really enjoy meeting new people and having a good time, but I am also keen on getting things done.

Besides CG, I do like spending my time traveling or doing outdoor activities such as rock climbing, snowboarding, surfing or having a guitar jam.

Reach me at:

My current skills are:

3D modeling (hard surface & organic sculpting)

Image based modeling (image modeler) / photogrammetry techniques

Matte Painting / Matte Painting TD (xsi, maya, nuke)

Asset Texturing (photoshop/Mari)

Asset Lookdev (mental ray, vray) good knowledge of shading networks and raytracing.

Lighting, IBL techniques, cg studio lighting, lighting rigs.

Compositing (nuke):


Matte Painting setup

3D asset lookdev


xhtml, CSS, Javascript, Advanced knowledge of CMS (expression engine)

Software knowledge:

Softimage XSI
Autodesk 3Ds max
Autodesk Maya
Adobe Photoshop
Adobe Illustrator
Adobe dreamweaver
Image Modeler


I can manage myself without any problem in either english,
french or spanish (spoken & written).

Personal aptitudes:

I like to take initiative or suggest new ideas.
I enjoy working in a team but I am autonomous as well.
I consider myself to have leadership skills, although I know how to work under direct or
indirect supervision.
I enjoy learning & growing as an artist, I also try to keep myself active and help other people
to learn.
I am responsible and passionate in my work


  • Environment TD
  • Texturing
  • Lookdev & Compositing


  • Modeling (hard surface
  • organic)
  • Mari Texturing
  • Nuke asset lookdev
  • MP setup
  • Roto&Paint
  • asset/envionment shading (mental ray & vray)